WebXRInterfaceGetController Method |
Gets an ARVRPositionalTracker for the given controller_id.
In the context of WebXR, a "controller" can be an advanced VR controller like the Oculus Touch or Index controllers, or even a tap on the screen, a spoken voice command or a button press on the device itself. When a non-traditional controller is used, interpret the position and orientation of the ARVRPositionalTracker as a ray pointing at the object the user wishes to interact with.
Use this method to get information about the controller that triggered one of these signals:
- selectstart
- select
- selectend
- squeezestart
- squeeze
- squeezestart
Namespace: Godot
public ARVRPositionalTracker GetController( int controllerId )
[Missing <param name="controllerId"/> documentation for "M:Godot.WebXRInterface.GetController(System.Int32)"]
[Missing <returns> documentation for "M:Godot.WebXRInterface.GetController(System.Int32)"]