TransformItem Property (Int32, Int32) |
Access matrix elements in column-major order. The fourth column is the origin vector.
Namespace:
Godot
Assembly:
GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax public float this[
int column,
int row
] { get; set; }
Parameters
- column
- Type: SystemInt32
Which column, the matrix horizontal position. - row
- Type: SystemInt32
Which row, the matrix vertical position.
Property Value
Type:
SingleSee Also