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Transform Properties

The Transform type exposes the following members.

Properties
  NameDescription
Public propertyStatic memberFlipX
The transform that will flip something along the X axis.
Public propertyStatic memberFlipY
The transform that will flip something along the Y axis.
Public propertyStatic memberFlipZ
The transform that will flip something along the Z axis.
Public propertyStatic memberIdentity
The identity transform, with no translation, rotation, or scaling applied. This is used as a replacement for `Transform()` in GDScript. Do not use `new Transform()` with no arguments in C#, because it sets all values to zero.
Public propertyItemInt32
Access whole columns in the form of Vector3. The fourth column is the origin vector.
Public propertyItemInt32, Int32
Access matrix elements in column-major order. The fourth column is the origin vector.
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