Transform Properties |
The Transform type exposes the following members.
Name | Description | |
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FlipX |
The transform that will flip something along the X axis.
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FlipY |
The transform that will flip something along the Y axis.
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FlipZ |
The transform that will flip something along the Z axis.
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Identity |
The identity transform, with no translation, rotation, or scaling applied.
This is used as a replacement for `Transform()` in GDScript.
Do not use `new Transform()` with no arguments in C#, because it sets all values to zero.
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ItemInt32 |
Access whole columns in the form of Vector3. The fourth column is the origin vector.
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ItemInt32, Int32 |
Access matrix elements in column-major order. The fourth column is the origin vector.
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