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TransformIdentity Property

The identity transform, with no translation, rotation, or scaling applied. This is used as a replacement for `Transform()` in GDScript. Do not use `new Transform()` with no arguments in C#, because it sets all values to zero.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public static Transform Identity { get; }

Property Value

Type: Transform
Equivalent to `new Transform(Vector3.Right, Vector3.Up, Vector3.Back, Vector3.Zero)`.
See Also