TransformIdentity Property |
The identity transform, with no translation, rotation, or scaling applied.
This is used as a replacement for `Transform()` in GDScript.
Do not use `new Transform()` with no arguments in C#, because it sets all values to zero.
Namespace:
Godot
Assembly:
GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax public static Transform Identity { get; }
Property Value
Type:
TransformEquivalent to `new Transform(Vector3.Right, Vector3.Up, Vector3.Back, Vector3.Zero)`.
See Also