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CameraFrustumOffset Property

The camera's frustum offset. This can be changed from the default to create "tilted frustum" effects such as Y-shearing.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public Vector2 FrustumOffset { get; set; }

Property Value

Type: Vector2
See Also