Click or drag to resize

CameraFov Property

The camera's field of view angle (in degrees). Only applicable in perspective mode. Since KeepAspect locks one axis, fov sets the other axis' field of view angle.

For reference, the default vertical field of view value (75.0) is equivalent to a horizontal FOV of:

- ~91.31 degrees in a 4:3 viewport

- ~101.67 degrees in a 16:10 viewport

- ~107.51 degrees in a 16:9 viewport

- ~121.63 degrees in a 21:9 viewport

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public float Fov { get; set; }

Property Value

Type: Single
See Also