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MeshLightmapSizeHint Property

Sets a hint to be used for lightmap resolution in BakedLightmap. Overrides DefaultTexelsPerUnit.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public Vector2 LightmapSizeHint { get; set; }

Property Value

Type: Vector2
See Also