InputEventIsActionReleased Method |
Returns true if the given action is released (i.e. not pressed). Not relevant for events of type InputEventMouseMotion or InputEventScreenDrag.
Namespace: Godot
public bool IsActionReleased( string action )
[Missing <param name="action"/> documentation for "M:Godot.InputEvent.IsActionReleased(System.String)"]
[Missing <returns> documentation for "M:Godot.InputEvent.IsActionReleased(System.String)"]