InputEventGetActionStrength Method |
Returns a value between 0.0 and 1.0 depending on the given actions' state. Useful for getting the value of events of type InputEventJoypadMotion.
Namespace: Godot
public float GetActionStrength( string action )
[Missing <param name="action"/> documentation for "M:Godot.InputEvent.GetActionStrength(System.String)"]
[Missing <returns> documentation for "M:Godot.InputEvent.GetActionStrength(System.String)"]