ImageTextureLoad Method |
Loads an image from a file path and creates a texture from it.
Note: the method is deprecated and will be removed in Godot 4.0, use Load(String) and CreateFromImage(Image, UInt32) instead.
Namespace: Godot
public Error Load( string path )
[Missing <param name="path"/> documentation for "M:Godot.ImageTexture.Load(System.String)"]
[Missing <returns> documentation for "M:Godot.ImageTexture.Load(System.String)"]