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AnimationTreePlayerBasePath Property

The node from which to relatively access other nodes.

It accesses the bones, so it should point to the same node the AnimationPlayer would point its Root Node at.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public NodePath BasePath { get; set; }

Property Value

Type: NodePath
See Also