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TCP_ServerTakeConnection Method

If a connection is available, returns a StreamPeerTCP with the connection.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public StreamPeerTCP TakeConnection()

Return Value

Type: StreamPeerTCP

[Missing <returns> documentation for "M:Godot.TCP_Server.TakeConnection"]

See Also