EditorFeatureProfileSetDisableClassEditor Method |
If disable is true, disables editing for the class specified by class_name. When disabled, the class will still appear in the Create New Node dialog but the inspector will be read-only when selecting a node that extends the class.
Namespace: Godot
public void SetDisableClassEditor( string className, bool disable )
[Missing <param name="className"/> documentation for "M:Godot.EditorFeatureProfile.SetDisableClassEditor(System.String,System.Boolean)"]
[Missing <param name="disable"/> documentation for "M:Godot.EditorFeatureProfile.SetDisableClassEditor(System.String,System.Boolean)"]