EditorFeatureProfileSetDisableClassProperty Method |
If disable is true, disables editing for property in the class specified by class_name. When a property is disabled, it won't appear in the inspector when selecting a node that extends the class specified by class_name.
Namespace: Godot
public void SetDisableClassProperty( string className, string property, bool disable )
[Missing <param name="className"/> documentation for "M:Godot.EditorFeatureProfile.SetDisableClassProperty(System.String,System.String,System.Boolean)"]
[Missing <param name="property"/> documentation for "M:Godot.EditorFeatureProfile.SetDisableClassProperty(System.String,System.String,System.Boolean)"]
[Missing <param name="disable"/> documentation for "M:Godot.EditorFeatureProfile.SetDisableClassProperty(System.String,System.String,System.Boolean)"]