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AnimationNodeStateMachinePlaybackGetTravelPath Method

Returns the current travel path as computed internally by the A* algorithm.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public string[] GetTravelPath()

Return Value

Type: String

[Missing <returns> documentation for "M:Godot.AnimationNodeStateMachinePlayback.GetTravelPath"]

See Also