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GodotSharpGetScriptsDomainId Method

Returns the scripts MonoDomain's ID. This will be the same MonoDomain ID as GetDomainId, unless the scripts domain isn't loaded.

Note: The Mono runtime must be initialized for this method to work (use IsRuntimeInitialized to check). If the Mono runtime isn't initialized at the time this method is called, the engine will crash.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public static int GetScriptsDomainId()

Return Value

Type: Int32

[Missing <returns> documentation for "M:Godot.GodotSharp.GetScriptsDomainId"]

See Also