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Plane Constructor (Vector3, Single)

Constructs a plane from a normal vector and the plane's distance to the origin.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public Plane(
	Vector3 normal,
	float d
)

Parameters

normal
Type: GodotVector3
The normal of the plane, must be normalized.
d
Type: SystemSingle
The plane's distance from the origin. This value is typically non-negative.
See Also