Plane Constructor (Single, Single, Single, Single) |
Constructs a plane from four values. `a`, `b` and `c` become the
components of the resulting plane's
Normal vector.
`d` becomes the plane's distance from the origin.
Namespace:
Godot
Assembly:
GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax public Plane(
float a,
float b,
float c,
float d
)
Parameters
- a
- Type: SystemSingle
The X component of the plane's normal vector. - b
- Type: SystemSingle
The Y component of the plane's normal vector. - c
- Type: SystemSingle
The Z component of the plane's normal vector. - d
- Type: SystemSingle
The plane's distance from the origin. This value is typically non-negative.
See Also