The normal of the plane, which must be normalized.
In the scalar equation of the plane `ax + by + cz = d`, this is
the vector `(a, b, c)`, where `d` is the
D property.
Namespace:
Godot
Assembly:
GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax public Vector3 Normal { get; set; }
Property Value
Type:
Vector3Equivalent to `x`, `y`, and `z`.
See Also