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PlaneNormal Property

The normal of the plane, which must be normalized. In the scalar equation of the plane `ax + by + cz = d`, this is the vector `(a, b, c)`, where `d` is the D property.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public Vector3 Normal { get; set; }

Property Value

Type: Vector3
Equivalent to `x`, `y`, and `z`.
See Also