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PlanePlaneXY Property

A plane that extends in the X and Y axes (normal vector points +Z).

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public static Plane PlaneXY { get; }

Property Value

Type: Plane
Equivalent to `new Plane(0, 0, 1, 0)`.
See Also