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PlaneD Property

The distance from the origin to the plane (in the direction of Normal). This value is typically non-negative. In the scalar equation of the plane `ax + by + cz = d`, this is `d`, while the `(a, b, c)` coordinates are represented by the Normal property.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public float D { get; set; }

Property Value

Type: Single
The plane's distance from the origin.
See Also