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RigidBody2DCustomIntegrator Property

If true, internal force integration is disabled for this body. Aside from collision response, the body will only move as determined by the _IntegrateForces(Physics2DDirectBodyState) function.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public bool CustomIntegrator { get; set; }

Property Value

Type: Boolean
See Also