Constructs a color from an HSV profile, with values on the
range of 0 to 1. This is equivalent to using each of
the `h`/`s`/`v` properties, but much more efficient.
Namespace:
Godot
Assembly:
GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax public static Color FromHsv(
float hue,
float saturation,
float value,
float alpha = 1f
)
Parameters
- hue
- Type: SystemSingle
The HSV hue, typically on the range of 0 to 1. - saturation
- Type: SystemSingle
The HSV saturation, typically on the range of 0 to 1. - value
- Type: SystemSingle
The HSV value (brightness), typically on the range of 0 to 1. - alpha (Optional)
- Type: SystemSingle
The alpha (transparency) value, typically on the range of 0 to 1.
Return Value
Type:
ColorThe constructed color.
See Also