InputMapAddAction Method |
Adds an empty action to the InputMap with a configurable deadzone.
An InputEvent can then be added to this action with ActionAddEvent(String, InputEvent).
Namespace: Godot
public static void AddAction( string action, float deadzone = 0.5f )
[Missing <param name="action"/> documentation for "M:Godot.InputMap.AddAction(System.String,System.Single)"]
[Missing <param name="deadzone"/> documentation for "M:Godot.InputMap.AddAction(System.String,System.Single)"]