InputMapActionSetDeadzone Method |
Sets a deadzone value for the action.
Namespace: Godot
public static void ActionSetDeadzone( string action, float deadzone )
[Missing <param name="action"/> documentation for "M:Godot.InputMap.ActionSetDeadzone(System.String,System.Single)"]
[Missing <param name="deadzone"/> documentation for "M:Godot.InputMap.ActionSetDeadzone(System.String,System.Single)"]