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InputMapActionSetDeadzone Method

Sets a deadzone value for the action.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public static void ActionSetDeadzone(
	string action,
	float deadzone
)

Parameters

action
Type: SystemString

[Missing <param name="action"/> documentation for "M:Godot.InputMap.ActionSetDeadzone(System.String,System.Single)"]

deadzone
Type: SystemSingle

[Missing <param name="deadzone"/> documentation for "M:Godot.InputMap.ActionSetDeadzone(System.String,System.Single)"]

See Also