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RegExSearchAll Method

Searches the text for the compiled pattern. Returns an array of RegExMatch containers for each non-overlapping result. If no results were found, an empty array is returned instead. The region to search within can be specified without modifying where the start and end anchor would be.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public Array SearchAll(
	string subject,
	int offset = 0,
	int end = -1
)

Parameters

subject
Type: SystemString

[Missing <param name="subject"/> documentation for "M:Godot.RegEx.SearchAll(System.String,System.Int32,System.Int32)"]

offset (Optional)
Type: SystemInt32

[Missing <param name="offset"/> documentation for "M:Godot.RegEx.SearchAll(System.String,System.Int32,System.Int32)"]

end (Optional)
Type: SystemInt32

[Missing <param name="end"/> documentation for "M:Godot.RegEx.SearchAll(System.String,System.Int32,System.Int32)"]

Return Value

Type: Array

[Missing <returns> documentation for "M:Godot.RegEx.SearchAll(System.String,System.Int32,System.Int32)"]

See Also