FontGetCharSize Method |
Returns the size of a character, optionally taking kerning into account if the next character is provided. Note that the height returned is the font height (see GetHeight) and has no relation to the glyph height.
Namespace: Godot
public Vector2 GetCharSize( int char, int next = 0 )
[Missing <param name="char"/> documentation for "M:Godot.Font.GetCharSize(System.Int32,System.Int32)"]
[Missing <param name="next"/> documentation for "M:Godot.Font.GetCharSize(System.Int32,System.Int32)"]
[Missing <returns> documentation for "M:Godot.Font.GetCharSize(System.Int32,System.Int32)"]