Curve3D Properties |
The Curve3D type exposes the following members.
Name | Description | |
---|---|---|
_Data | ||
BakeInterval | The distance in meters between two adjacent cached points. Changing it forces the cache to be recomputed the next time the GetBakedPoints or GetBakedLength function is called. The smaller the distance, the more points in the cache and the more memory it will consume, so use with care. | |
DynamicObject |
Gets a new DynamicGodotObject associated with this instance.
(Inherited from Object.) | |
NativeInstance | (Inherited from Object.) | |
ResourceLocalToScene | If true, the resource will be made unique in each instance of its local scene. It can thus be modified in a scene instance without impacting other instances of that same scene. | |
ResourceName | The name of the resource. This is an optional identifier. If ResourceName is not empty, its value will be displayed to represent the current resource in the editor inspector. For built-in scripts, the ResourceName will be displayed as the tab name in the script editor. | |
ResourcePath | The path to the resource. In case it has its own file, it will return its filepath. If it's tied to the scene, it will return the scene's path, followed by the resource's index. | |
UpVectorEnabled | If true, the curve will bake up vectors used for orientation. This is used when RotationMode is set to . Changing it forces the cache to be recomputed. |