BakedLightmapGetDefaultTexelsPerUnit Method |
Note: This API is now obsolete.
[Missing <summary> documentation for "M:Godot.BakedLightmap.GetDefaultTexelsPerUnit"]
Namespace: Godot
[ObsoleteAttribute("GetDefaultTexelsPerUnit is deprecated. Use the DefaultTexelsPerUnit property instead.")] public float GetDefaultTexelsPerUnit()
[Missing <returns> documentation for "M:Godot.BakedLightmap.GetDefaultTexelsPerUnit"]