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IPGetLocalInterfaces Method

Returns all network adapters as an array.

Each adapter is a dictionary of the form:

{
    "index": "1", # Interface index.
    "name": "eth0", # Interface name.
    "friendly": "Ethernet One", # A friendly name (might be empty).
    "addresses": ["192.168.1.101"], # An array of IP addresses associated to this interface.
}

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public static Array GetLocalInterfaces()

Return Value

Type: Array

[Missing <returns> documentation for "M:Godot.IP.GetLocalInterfaces"]

See Also