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UDPServerMaxPendingConnections Property

Define the maximum number of pending connections, during Poll, any new pending connection exceeding that value will be automatically dropped. Setting this value to 0 effectively prevents any new pending connection to be accepted (e.g. when all your players have connected).

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public int MaxPendingConnections { get; set; }

Property Value

Type: Int32
See Also