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Quat Constructor (Vector3, Single)

Constructs a quaternion that will rotate around the given axis by the specified angle. The axis must be a normalized vector.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public Quat(
	Vector3 axis,
	float angle
)

Parameters

axis
Type: GodotVector3
The axis to rotate around. Must be normalized.
angle
Type: SystemSingle
The angle to rotate, in radians.
See Also