WebRTCMultiplayerHasPeer Method |
Returns true if the given peer_id is in the peers map (it might not be connected though).
Namespace: Godot
public bool HasPeer( int peerId )
[Missing <param name="peerId"/> documentation for "M:Godot.WebRTCMultiplayer.HasPeer(System.Int32)"]
[Missing <returns> documentation for "M:Godot.WebRTCMultiplayer.HasPeer(System.Int32)"]