ExpressionExecute Method |
Executes the expression that was previously parsed by Parse(String, String) and returns the result. Before you use the returned object, you should check if the method failed by calling HasExecuteFailed.
If you defined input variables in Parse(String, String), you can specify their values in the inputs array, in the same order.
Namespace: Godot
public Object Execute( Array inputs = null, Object baseInstance = null, bool showError = true )
[Missing <param name="baseInstance"/> documentation for "M:Godot.Expression.Execute(Godot.Collections.Array,Godot.Object,System.Boolean)"]
[Missing <param name="showError"/> documentation for "M:Godot.Expression.Execute(Godot.Collections.Array,Godot.Object,System.Boolean)"]
[Missing <returns> documentation for "M:Godot.Expression.Execute(Godot.Collections.Array,Godot.Object,System.Boolean)"]