ViewportSetUseOwnWorld Method |
Note: This API is now obsolete.
[Missing <summary> documentation for "M:Godot.Viewport.SetUseOwnWorld(System.Boolean)"]
Namespace: Godot
[ObsoleteAttribute("SetUseOwnWorld is deprecated. Use the OwnWorld property instead.")] public void SetUseOwnWorld( bool enable )
[Missing <param name="enable"/> documentation for "M:Godot.Viewport.SetUseOwnWorld(System.Boolean)"]