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ViewportIsUsingOwnWorld Method

Note: This API is now obsolete.

[Missing <summary> documentation for "M:Godot.Viewport.IsUsingOwnWorld"]

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
[ObsoleteAttribute("IsUsingOwnWorld is deprecated. Use the OwnWorld property instead.")]
public bool IsUsingOwnWorld()

Return Value

Type: Boolean

[Missing <returns> documentation for "M:Godot.Viewport.IsUsingOwnWorld"]

See Also