Click or drag to resize

VisualScriptCustomNode_GetText Method

Return the custom node's text, which is shown right next to the input sequence port (if there is none, on the place that is usually taken by it).

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public virtual string _GetText()

Return Value

Type: String

[Missing <returns> documentation for "M:Godot.VisualScriptCustomNode._GetText"]

See Also