VisualScriptCustomNode_GetOutputValuePortName Method |
Return the specified output's name.
Namespace: Godot
public virtual string _GetOutputValuePortName( int idx )
[Missing <param name="idx"/> documentation for "M:Godot.VisualScriptCustomNode._GetOutputValuePortName(System.Int32)"]
[Missing <returns> documentation for "M:Godot.VisualScriptCustomNode._GetOutputValuePortName(System.Int32)"]