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VisualScriptCustomNode_HasInputSequencePort Method

Return whether the custom node has an input sequence port.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public virtual bool _HasInputSequencePort()

Return Value

Type: Boolean

[Missing <returns> documentation for "M:Godot.VisualScriptCustomNode._HasInputSequencePort"]

See Also