Click or drag to resize

ParticlesMaterialAngularVelocity Property

Initial angular velocity applied to each particle. Sets the speed of rotation of the particle.

Only applied when FlagDisableZ or FlagRotateY are true or the SpatialMaterial being used to draw the particle is using .

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public float AngularVelocity { get; set; }

Property Value

Type: Single
See Also