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ParticlesMaterialColor Property

Each particle's initial color. If the Particles2D's texture is defined, it will be multiplied by this color. To have particle display color in a SpatialMaterial make sure to set VertexColorUseAsAlbedo to true.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public Color Color { get; set; }

Property Value

Type: Color
See Also