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NavigationPolygonAddOutline Method

Appends a Vector2 that contains the vertices of an outline to the internal array that contains all the outlines. You have to call MakePolygonsFromOutlines in order for this array to be converted to polygons that the engine will use.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public void AddOutline(
	Vector2[] outline
)

Parameters

outline
Type: GodotVector2

[Missing <param name="outline"/> documentation for "M:Godot.NavigationPolygon.AddOutline(Godot.Vector2[])"]

See Also