NavigationPolygonSetOutline Method |
Changes an outline created in the editor or by script. You have to call MakePolygonsFromOutlines for the polygons to update.
Namespace: Godot
public void SetOutline( int idx, Vector2[] outline )
[Missing <param name="idx"/> documentation for "M:Godot.NavigationPolygon.SetOutline(System.Int32,Godot.Vector2[])"]
[Missing <param name="outline"/> documentation for "M:Godot.NavigationPolygon.SetOutline(System.Int32,Godot.Vector2[])"]