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AnimatedTexturePause Property

If true, the animation will pause where it currently is (i.e. at CurrentFrame). The animation will continue from where it was paused when changing this property to false.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public bool Pause { get; set; }

Property Value

Type: Boolean
See Also