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AnimatedTextureOneshot Property

If true, the animation will only play once and will not loop back to the first frame after reaching the end. Note that reaching the end will not set Pause to true.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public bool Oneshot { get; set; }

Property Value

Type: Boolean
See Also