ShaderMaterialSetShaderParam Method |
Changes the value set for this material of a uniform in the shader. Note: param must match the name of the uniform in the code exactly.
Namespace: Godot
public void SetShaderParam( string param, Object value )
[Missing <param name="param"/> documentation for "M:Godot.ShaderMaterial.SetShaderParam(System.String,System.Object)"]
[Missing <param name="value"/> documentation for "M:Godot.ShaderMaterial.SetShaderParam(System.String,System.Object)"]