ShaderMaterialPropertyGetRevert Method |
Returns the default value of the material property with given name.
Namespace: Godot
public Object PropertyGetRevert( string name )
[Missing <param name="name"/> documentation for "M:Godot.ShaderMaterial.PropertyGetRevert(System.String)"]
[Missing <returns> documentation for "M:Godot.ShaderMaterial.PropertyGetRevert(System.String)"]