ShaderMaterialGetShaderParam Method |
Returns the current value set for this material of a uniform in the shader.
Namespace: Godot
public Object GetShaderParam( string param )
[Missing <param name="param"/> documentation for "M:Godot.ShaderMaterial.GetShaderParam(System.String)"]
[Missing <returns> documentation for "M:Godot.ShaderMaterial.GetShaderParam(System.String)"]