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EnvironmentSetTonemapAutoExposureMin Method

Note: This API is now obsolete.

[Missing <summary> documentation for "M:Godot.Environment.SetTonemapAutoExposureMin(System.Single)"]

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
[ObsoleteAttribute("SetTonemapAutoExposureMin is deprecated. Use the AutoExposureMinLuma property instead.")]
public void SetTonemapAutoExposureMin(
	float exposureMin
)

Parameters

exposureMin
Type: SystemSingle

[Missing <param name="exposureMin"/> documentation for "M:Godot.Environment.SetTonemapAutoExposureMin(System.Single)"]

See Also