EnvironmentSetGlowLevel Method |
Note: This API is now obsolete.
Enables or disables the glow level at index idx. Each level relies on the previous level. This means that enabling higher glow levels will slow down the glow effect rendering, even if previous levels aren't enabled.
Namespace: Godot
[ObsoleteAttribute("SetGlowLevel is deprecated. Use the GlowLevels__7 property instead.")] public void SetGlowLevel( int idx, bool enabled )
[Missing <param name="idx"/> documentation for "M:Godot.Environment.SetGlowLevel(System.Int32,System.Boolean)"]
[Missing <param name="enabled"/> documentation for "M:Godot.Environment.SetGlowLevel(System.Int32,System.Boolean)"]